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by NoPoet

[20K] Revised 20K Timeline (updated April 2013)

17/03/2013 in 20K, Imp Lit News

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20K is the unofficial Warhammer 40,000 prequel series which I have been working on for a number of years. The following is a rough timeline including every 20K story that I am writing or plan to write. I have tried to remove as many spoilers as possible. Note that the timeline is subject to change and is undergoing constant revision.

This is “phase one” of 20K, a desperate time of derring-do. Phase 2, if I ever get that far, has a more mature and more adventurous tone with less of the grimness and grittiness of some of the earlier stories. Look for the crossovers and in-jokes as they appear. Fans of 40K as well as fans of general science fiction should find lots to be happy about.

Please ignore any repetitions or minor mistakes, this is the beta version and I already have the events right in my mind.

20K PHASE 1

40K’s mysterious and exciting history finally comes to life in tales of terror and adventure. Join the brave human pioneers of the Terran Empire as they begin their expansion into a galaxy where anything is possible.

KEY:
FRL = Fearless series
EW = Earthwatch series
SOL = Solstice series
Stories which do not have a series designation are independent stories (in TV parlance they would be “bottle shows”)

NOTE: Significant information is (deliberately) missing from the following timeline! Dates and events are subject to change.

===

20K Date Timeline

M21

975.M21 – Starships of the Alneran Republic, a hostile alien species whose territory lies within Solar Segment, encounter a mysterious alien being and take him prisoner. The strange hostage escapes when a Terran Navy ship attacks the Alnerans; the being will later turn up in Terran space, where his strange behaviour confounds his human rescuers. (“The Man Without A Past”)-

978.M21 – XMS Southern Cross encounters R’Shan, a member of an unidentified alien species who has been conducting unknown warp experiments within Terran space. (“The Man From Nowhere”)

978.M21 – The Fireblade prototype fighter begins its initial tests, intended to replace the Saxon class fighter. (“Flight of the Fireblade”)

985.M21 – The Centaur class light cruiser is commissioned, intended as a gradual replacement for the legendary Canyon class.

985.M21 – The Terran Empire discovers the first known Warp Gate within Solar Segment.

986.M21 – XMS Ontario and XMS Lexington are sent to investigate the Warp Gate. During the mission, a previously unknown problem with the Ontario’s Gellar Shield hurls the ship into a time-travelling, galaxy-spanning adventure, during which humanity makes first contact with followers of the daemon god Nurgle. (“Ghostwalkers”)

986.M21 – An expedition team of the Pan-Pacific Treaty, a coalition of coporations and nation-states who wish to remain independent of the Terran Empire, discovers a world belonging to the long-vanished Chinasian Bloc. The world has long been abandoned, but the expedition discovers disturbing evidence that the colonists had been conducting genetic experiments influenced by men who claimed to have travelled from the distant future – a time of terrible civil war. (“Legacy of the Future”)

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by NoPoet

[20K] Ghostwalkers

16/11/2009 in 20K

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“Mission log, XMS Ontario, triple-zero-double-oh-six, M20. We are approaching the hyper-gate and are preparing for translation. While our Mechanica contingent are excited about the upcoming journey, I can’t help but wonder whether the Ontario will make the translation intact. This is the first time a manned Navy ship will travel through the hyper-gate and there is no way to know for sure what will happen while we are under way.”

Captain Thorpe sat back in her chair, looking around the familiar space of her command cabin. These new cruisers were so cramped. She’d been pushing for her own ship and now she had finally received one – now the shipbuilding project was able to supply vessels for all Navy captains – she wished she’d been assigned one of the older types, perhaps the legendary Canyon class.

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Carry the Torch

01/06/2009 in Warhammer 40K

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One black-clad figure dashed from cover, his mesh-armor shaking as his feet pounded the ferrocrete floor. Three others moved after him, sprinting from behind the barricade, shotguns aimed at the door. Neal, the fifth, ran towards the door as his squadmates moved to the sides of the entrance, pressing up against the wall, preparing for the next move. Neal unhooked the demo-charge from his belt, and he slammed it against the steel door. He thumbed the activation rune, priming the bomb; then moved aside quickly. Boom. The explosion was loud, and Neal felt the force of the blast through the ground, but the earpieces in his helmet blocked the sound.

The Arbites squad leader tossed a gas-grenade into the room as the noise of the demolition faded. Neal heard the hiss as the gas escaped the grenade. His helmet sensors interpreted the sound and the thermal scan of the room, and his HUD lit up with a view of the room, a warning indicator showing the location of the gas grenade. The ancient manufactorum was massive, and the tiny map in the top corner of Neal’s HUD betrayed the room’s real size.

The squad leader-a man of great reputation, Captain Brandt-entered the room, his swift movement representative of his penchant for “shock-and-awe” tactics. Brandt’s HUD would show him a very accurate picture of what the room held, but there was still no comparison to the feeling of seeing a room filled with the yellow glow of a floodlight.

The squad switched on their helmet-lamps, and the room was washed with light. This way, any occupants would be blinded, and if they couldn’t see, they were more likely to miss if they took a shot at the squad. Of course, the auspex hadn’t detected anything, but it always paid to make sure. Especially when one’s life was on the line…

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by Dae

Thirty Minutes

25/05/2009 in Warhammer 40K

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$100 Contest Entry by Dae

———–

The world was dying, reflected Alexan Fiercen. Gazing through the viewing panel of his Thunderhawk as it moved slowly across space, he contemplated the planet below. It had been a busy world, with industries pumping out goods and weapons at incredible rates and hive cities whose highest spires reached up to the skies. Yes, thought the marine, this world had been alive, but now was meeting it’s end. The spires lay smashed at the feet of the Hives, themselves reduced to rubble by the pounding of artillery barrages. Only a handful of the factories were still active, and no more smoke billowed out from the forests of chimneys in the industrial zones, instead coming from the thousands of fires that ravaged the planet.

One month to destroy a world, one month since the ships of the fleet had deactivated their Warp Engines and translated back into normal space, fighting off the naval task forces sent to stop them before smashing through the inner defence ring. Fiercen looked again, savoring the view. The taste of the revenge to come was sweet, so sweet! One thousand years ago, they had cast him and his brothers away, and now they would see how foolish they had been. How had they not seen he only wanted to serve? Why had they rejected all negotiation? And why, most of all, had they hunted his brothers down because they tried to use the most efficient weapons ever designed?

Under the guidance of Lord Hueco and Father Nurgle, the Plague had rebuilt it’s forces and grown so much stronger than it was before. Use the enemy’s tactics against him, had said Lord Hueco, and Fiercen had obeyed, just like his battle-brothers. For almost one millennium now, they had conducted raids and plunders, sometimes larger incursions, the Imperium proving to be an endless reservoir of targets for their experiments.

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