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by NoPoet

[20K] Revised 20K Timeline (updated April 2013)

17/03/2013 in 20K, Imp Lit News

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20K is the unofficial Warhammer 40,000 prequel series which I have been working on for a number of years. The following is a rough timeline including every 20K story that I am writing or plan to write. I have tried to remove as many spoilers as possible. Note that the timeline is subject to change and is undergoing constant revision.

This is “phase one” of 20K, a desperate time of derring-do. Phase 2, if I ever get that far, has a more mature and more adventurous tone with less of the grimness and grittiness of some of the earlier stories. Look for the crossovers and in-jokes as they appear. Fans of 40K as well as fans of general science fiction should find lots to be happy about.

Please ignore any repetitions or minor mistakes, this is the beta version and I already have the events right in my mind.

20K PHASE 1

40K’s mysterious and exciting history finally comes to life in tales of terror and adventure. Join the brave human pioneers of the Terran Empire as they begin their expansion into a galaxy where anything is possible.

KEY:
FRL = Fearless series
EW = Earthwatch series
SOL = Solstice series
Stories which do not have a series designation are independent stories (in TV parlance they would be “bottle shows”)

NOTE: Significant information is (deliberately) missing from the following timeline! Dates and events are subject to change.

===

20K Date Timeline

M21

975.M21 – Starships of the Alneran Republic, a hostile alien species whose territory lies within Solar Segment, encounter a mysterious alien being and take him prisoner. The strange hostage escapes when a Terran Navy ship attacks the Alnerans; the being will later turn up in Terran space, where his strange behaviour confounds his human rescuers. (“The Man Without A Past”)-

978.M21 – XMS Southern Cross encounters R’Shan, a member of an unidentified alien species who has been conducting unknown warp experiments within Terran space. (“The Man From Nowhere”)

978.M21 – The Fireblade prototype fighter begins its initial tests, intended to replace the Saxon class fighter. (“Flight of the Fireblade”)

985.M21 – The Centaur class light cruiser is commissioned, intended as a gradual replacement for the legendary Canyon class.

985.M21 – The Terran Empire discovers the first known Warp Gate within Solar Segment.

986.M21 – XMS Ontario and XMS Lexington are sent to investigate the Warp Gate. During the mission, a previously unknown problem with the Ontario’s Gellar Shield hurls the ship into a time-travelling, galaxy-spanning adventure, during which humanity makes first contact with followers of the daemon god Nurgle. (“Ghostwalkers”)

986.M21 – An expedition team of the Pan-Pacific Treaty, a coalition of coporations and nation-states who wish to remain independent of the Terran Empire, discovers a world belonging to the long-vanished Chinasian Bloc. The world has long been abandoned, but the expedition discovers disturbing evidence that the colonists had been conducting genetic experiments influenced by men who claimed to have travelled from the distant future – a time of terrible civil war. (“Legacy of the Future”)

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Deceived

26/10/2009 in Warhammer 40K

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They were coming.

Howling and shrieking like nightmares made scaled flesh, the scrabbling of murderous claws a maddening clatter, the snapping of leathered wings like monstrous heartbeats; the sounds of Hell itself preceded the Devourer as it tore across the rockcrete boulevards of this broken city towards him, eyes black marbles deep-set in jagged snouts and slimy swathes of carapace.

More than a hundred creatures crawled, leapt and galloped upon spiked limbs across the pavement and over the sides of the buildings before him. A hundred bodies, one dark, cold and inhuman mind. The mind of the Great Devourer powered a hundred spined and clawed monsters as they threw themselves forward in almost insane hunger. Lictors moved at snakebite speed up and over the walls towards him, a carnifex like a massive scaled tank barrelled forward on legs resembling pistons and dozens of hormagaunts flung themselves down the street in an obsidian wave of fangs and blood-tinged claws. And before this horde, this cacophonous mob of bloody tearing death from the depths of any mortal’s wildest and most frightening dreams, stood one man, pale and slim, with an ironic half-smile on his handsome face.

So this is how he’d die.

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Steel and Ashes

21/05/2009 in Warhammer 40K

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The Shadow Gallery is renowned across a dozen systems as a work of art. It acts as the council chambers of this world, the seat of power for its Hive-lords and magi, the room where men and women make the decisions that rule the lives of millions in this hive alone. A large amphitheatre of marble and steel, decorated in an old Terran style of scrollwork and fluted columns, it is roofed by a great psyk-reactive crystal dome that resembled shadow-haunted diamond. The acoustics are reputed to be perfect and it is said on a silent day in these vaunted chambers you can hear the shadows dance and flicker from one facet of the crystal to another.

I shattered that silence quite nicely by kicking the doors off their hinges.

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Assassins Sextet: Potential

09/02/2009 in Warhammer 40K

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Twenty years ago.

‘Well,’ he said in a damnably calm voice, ‘it’s not normal.’

The specialist wasn’t Hive-blood, Vicki could tell that much. He was too tanned, too fit, not scrawny enough to be low-level trash, not pale and flabby enough to be an up-spire snob, though his grey suit was obviously expensive and well-made. His accent was flat and harsh, nothing like the Esperitus Hive drawl. He was off-world, she knew that. She knew very little else. He had glided into her hab with a squad of Arbites on behalf of a higher authority, probably Ministorum. Now that she thought about it, he hadn’t actually said.

He glanced at her as if reading her thoughts and gave her a cold little smile.

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